Points & XP Configuration
ℹ️ How points & XP work
Every point = XP. "Points" and "XP" are the same number. Earning a point raises the student's lifetime XP, which sets their Level & title (never resets).
Same point also scores the leaderboard. It adds to this week's tally (resets Monday), which rolls up to monthly · academic-year · all-time and decides League promotion.
Earned for learning, not repetition. Anti-farming rules (Quizzes tab) stop students grinding the same question for points.
What a quiz earns
Finishing a quiz
Base reward for completing any quiz, whatever the score.
Good score bonus (80–99%)
Extra, on top of finishing.
Perfect score bonus (100%)
Replaces the good-score bonus at full marks.
First-try bonus
For passing on the very first attempt — rewards genuine knowledge over retrying.
⚖️ Retry & repeat rules — keep it fair
These stop students earning the same points over and over by retrying a quiz or rebuilding their own quiz from the same questions.
Finishing-points are awarded…
When the "finishing a quiz" XP is given.
Re-award score bonus only if they beat their best
A retry that improves the score tops up the difference; a worse/equal retry earns nothing.
A single question earns points at most…
Stops farming a question across many quizzes (incl. self-built quizzes).
Repeat correct answers earn
% of normal when the same question is answered again within the window above.
Student-built (custom) quizzes earn
% of normal — still subject to the per-question limit above, so they can't farm by rebuilding quizzes.
Streak boost
what's a streak?While a student keeps a daily streak, their quiz and lesson points are multiplied.
What students actually earn
Worked examples — these update as you change the values above.
Change & recalculation history
audit log| When | Change | Applied | By | Status |
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● Unsaved changesAll changes saved